|
Nov 26, 2024
|
|
|
|
2022-2023 Undergraduate Catalog [Archived Catalog]
|
CSC 466 - Artificial Intelligence and Heuristic Programming Heuristic versus algorithmic methods using examples such as game playing programs. A discussion of a list processing language. A survey of the accomplishments in the areas of game playing, theorem proving, pattern recognition, question answering, adaptive systems, music composition and machine translations of language.
Prerequisite: CSC 416 or permission. When Offered: Not on a regular basis Credit: 3
|
|