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Nov 25, 2024
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2020-2021 Undergraduate Catalog [Archived Catalog]
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CSC 466 - Artificial Intelligence and Heuristic Programming Heuristic versus algorithmic methods using examples such as game playing programs. A discussion of a list processing language. A survey of the accomplishments in the areas of game playing, theorem proving, pattern recognition, question answering, adaptive systems, music composition and machine translations of language.
Prerequisite: CSC 416 or permission. Offered: Not on a regular basis Credit: 3
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