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Jan 15, 2025
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2009-2010 Undergraduate Catalog [Archived Catalog]
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CSC 466 - Artificial Intelligence and Heuristic Programming 2009-2010 Catalog Year
Heuristic versus algorithmic methods using examples such as game
playing programs. A discussion of a list processing language. A
survey of the accomplishments in the areas of game playing, theorem
proving, pattern recognition, question answering, adaptive systems,
music composition and machine translations of language.
PREREQ: CSC 416 or permission. OFFERED: Spring CREDIT: 3
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