Apr 19, 2024  
2009-2010 Undergraduate Catalog 
    
2009-2010 Undergraduate Catalog [Archived Catalog]

CSC 466 - Artificial Intelligence and Heuristic Programming


2009-2010 Catalog Year

Heuristic versus algorithmic methods using examples such as game playing programs. A discussion of a list processing language. A survey of the accomplishments in the areas of game playing, theorem proving, pattern recognition, question answering, adaptive systems, music composition and machine translations of language.

PREREQ: CSC 416 or permission.
OFFERED: Spring
CREDIT: 3